Buy Warmachine Forces of Menoth (SC): Game Accessories – ✓ FREE DELIVERY possible on eligible purchases. What’s Included? (1) Warmachine Protectorate of Menoth rulebook Specs: Publisher: Privateer Press Hard or Soft Cover: Hard Cover Faction: Protectorate of. The Protectorate of Menoth is one of the eponymous Iron Kingdoms and one of the main factions in Warmachine. They are the obligatory.
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The Protectorate of Menoth is one of the eponymous Iron Kingdoms and one of the main factions in Warmachine. They are the obligatory religious fanatics and holy warriors faction, combining the Dungeon Punk genre, elements of Catholicism, Islamic extremism and a backstory taken piecemeal from the history of the Middle-East.
Menoth, also known as the Lawbringer or the Creator, is the original patron god of humanity. Thousands of years ago he created mankind as servants. A man’s sole purpose is to serve the Creator and his reward is a peaceful death and passage into the City of Man in Urcaen The menite equivalent of heaven, and generally a good place in the generally really awful place that is Urcaen. After creating humanity he granted them the gifts of fire, walls, and laws, to help keep out the darkness and creatures that covered Caen.
At this time, Caen was also a pretty bad place, covered in monster-infested forests and jungles where cannibals and other savages lived. It was the domain of the Mfnoth Wurm, Menoth’s ancient enemy and opposite. Menoth’s gifts gave humanity a fighting chance to stay alive and perform their purpose, to strengthen their creator.
Where Menoth embodies and is strengthened by civilization, order, and servitude, the Devourer Wurm embodies the wilds and feeds on chaos and savagery. Menoth then left mankind to continue his eternal battle. Menoth’s a very strict god, and kind of an asshole. There’s all kinds of kenoth that must be followed to the letter to get into the City of Man in Urcaen Urcaen being where souls go when they die, and the City meonth Man being a pretty good place in a dimension that’s otherwise pretty awful.
The Church didn’t really start to fall until the Orgoth invaded. The Orgoth are essentially black magic vikings from across the ocean who will both kill you torces enslave your soul, or use the latter to fuel their magic. The Orgoth killed priests and burned temples, yet Menoth did nothing This could be because he was too busy fighting the Devourer Wurm, which would’ve been more difficult as his strength wadned when those who believed in him died or wavered in their faith.
It could also have been a test to see if mankind would stray from the True Law. Seemingly left to their fate, many humans felt Menoth’s lessons felt kf, while the Twins, the upstart gods Morrow and Thamar’s message of hope started sounding more and more appealing.
This, combined with Thamar’s gift of arcane magic, allowed Immoren to drive out the Orgoth, resulting in the Menite church being a shadow of its former self. However, a few faithful remained and started growing more and more resentful living under the new kingdom of Cygnar’s rule Namely because its capital, Caspia, was founded by the Twins. In AR Almost years after the Orgoth were forced from Immoren the faithful started an ultimately failed rebellion, which ended in a treaty.
The Menites would still be a part of Cygnar, but have control of half the capital city which they renamed Sul as well as a fairly large area, mostly resource-poor desert to the south. But since it was Menite holy land, they didn’t really mind.
Military of the Protectorate of Menoth | Iron Kingdoms Wiki | FANDOM powered by Wikia
The other clause of the treaty was that they weren’t allowed to have any warjacks or a standing army. They were however allowed to have a defensive militia Which they exploited as a loophole. After converting the desert locals and re-founding the proper Forcces capital city of Imer, things started to look up. They found rare jewels, which they used to bribe Cygnar officials from looking the other way of their menothh and more obvious attempts at disregarding the treaty.
They also found oil, which they could refine into Menoth’s Fury think napalm or promethium to fuel all mneoth of fire-based weapons, from spears to flamethrowers. This combined with internal problems within Cygnar, namely their king being a dick with a younger, nicer brother who overthrew him, allowed the Protectorate to ignore the treaty entirely and build a massive army.
Now they’re fighting Khador over Llael, and some of the locals are starting to find they prefer the frozen Iron Fist of the non-Russians over the burning Iron Fist of the Protectorate. The nation is a strictly ruled theocracy. Pope of the Synod read: Church is also the political leader of the Prteoctorate, although most of the day-to-day operation of the nation is done by the Synod of Visgoths read: The previous Hierarch, Garrick Voyle, is largely responsible for the structure of the Protectorate, as well as it’s military power.
Since he was a very martial dude, he ended up being killed in the battle for Caspia. His successor, Severius, also has a very hands-on approach to leading, and was until recently on the frontlines in Llael, converting and burninating locals and enemies alike. According to Cygnaran propaganda, life is shit in the Protectorate.
This is only partially true. Yes, citizens of the Protectorate live in an extremely hot desert, they’re regularly conscripted to become fanatic meatshields holy warriors Although most actually volunteerand they follow a religion that demands total obedience to both the priesthood menoyh Menoth.
However, if you labour for menothh allotted time, follow the commands of the priests, and of course, you’re a faithful menite, then things could be worse. It’s however illegal for any citizen to own any real currency, and the Scrutators menkth a system specifically to prevent its citizens from amassing wealth. Instead of coins made from valuable ores, they use clay shaped into beads with holes through them so they can be tied to strings. Not big on capitalism, are they? Menites outside of the Protectorate don’t fare much better.
While members of the “Old Faith” which are a bit more conservative compared to the Sul-Menites in the south are a fairly large group in Khadorthey are sometimes treated with disdain due to the tensions between Khador and the Protectorate. The Cygnarans are occasionally quite religionist, throwing Cygnaran menites into a terrible prison Although most of these were released after the civil war. And yes, Cygnar are the Mary Sue good guys of the setting. And in the wilderness, the domain of the Devourer Wurm, yeah, that’s not really an option for a menite.
In short, for a devout menite, the Foces is probably the best place to be. Even the church isn’t as bad as is sometimes said. Refusing to worship Menoth makes him weaker, which is bad for everyone, as he’s the only one that can fight the Devourer Wurm. Also, the church of Morrow broke its promise of honoring Menoth aside Morrow, although Morrowans point out that Menoth did nothing during the Orgoth invasion and so he isn’t a “real” deity, and that they do worship Menoth alongside Morrow.
Then the Scrutator petulantly says they don’t do it enough and has them all crucified, because Scrutators argue like that fifth grader who used to punch you whenever you disagreed with him. Also, with the fight against Cryx ramping up, the Protectorate is pretty much the only nation that can count on their souls being saved from the Cryxian necromancers.
With this process, devout Frces know that they won’t be turned into zombies or used to power bonejacks. Menoth has a very poor track record with non-humans. Menoth besides being a dick is also very clearly the god of mankind.
This is, to be fair, slightly justified, since many non-humans used to worship the Devourer Wurm, or at least that’s what the Lf thought Rightly so when they were the Morgoth.
Because of this, ogruns, trollkin and gobbers were killed on sight for much of the Chruch’s early history. The Protectorate has mostly cooled off on the xenophobia, partially because they don’t expect non-humans to follow their faith.
Non-humans fkrces generally still not allowed to live within the Protectorate’s borders, they aren’t being exterminated either. Unless they interfere with Protectorate business or are Devourer Wurm worshippers. The Protectorate as a whole have a much better relationship with the dwarves menoty Rhul and the elves if Ios, although they’re still not well-trusted. For instance, the Protectorate will hire dwarf and elf mercenaries Especially elven Mage hunters, whose goals line up very well with Menoth’sbut they’re still fairly unwelcome mmenoth the Protectorate proper.
This stance is changing, however. The dwarves and elves are two of the few races that are free to worship their own pantheons in the Protectorate. This comes from the fact that they weren’t created by Menoth. The Protectorate is also seeking to establish closer ties mejoth both Rhul and Ios. Kreoss is or was the closest thing to a “main character” for the Protectorate.
He originally wanted to become a Paladin, but since he was too emotional he was found by an Exemplar instead and taken in for training.
Military of the Protectorate of Menoth
Nevertheless he prefers to protect the common man, but does not let his principles and moral get in the way of his orders. Of course, there aren’t that many people that can give him orders. It’s pretty much only the Hierarch and Harbinger of Menoth, but she, Severius and Kreoss are bros so forcrs don’t mind. Currently in the fluff he’s working on recalling the Northern Crusade the army that’s been mainly fighting Mehoth in Llael and converting peopleafter the capital Imer was besieged by the Skorne led by Hexeris.
In the fluff he’s pretty much a background character who fofces isn’t up to anything. He was in Reckoning, the book he was released in, where he said “Fuck you, Hierarch. I’m going to save these Cygnarans and Khadorans anyway, because at least they’re not robozombies. Up until recently the Harbinger was traveling around the countryside, converting villages and towns and using Reznik to crush all resistance they encountered.
As of currently, both she and mnoth Testament of Menoth the second closest warcaster to Menoth are missing and nobody knows where they went perhaps save Severius.
In the game she’s primarily a defensive warcaster who focuses on aiding infantry by keeping them alive Harbinger takes damage, infantry dude stays alive for another attack.
While her massive focus pool of 10, the largest in the game, could be used to run a bajillion warjacks, it’s better spent on her powerful spells and to protect herself and you only really need the bare minimum of defensive ‘jacks with her Let Exemplars deal with enemy armour. For Mk3 her feat was literally cut in half, and so many players discarded her as junk.
But she’s still a powerful choice against the right opponents and can be as oppressive as ever if you know what you’re doing. In the game, both Severius’ incarnations sacrifice personal combat power and defense for some of the best spellists in the faction, powerful feats and a large focus forves.
Nobody slings defensive and offensive spells like Old Man Sevvy. Bring his personal arc node Blessing of Vengeance with him and he’ll easily forfes enemy casters and infantry with mind bullets. Severius1 is famous for being able to run literally anything in the faction and make it work, since he’s just that flexible. This writer is hoping that Severius3 will be a pimped up Vessel menoht Judgment with Severius’ soul casting spells and controlling warjacks from beyond the grave.
Even in death you still serve Menoth. In the fluff he was recently promoted by the Harbinger into the Wrath of Ages, which is pretty much the same thing except Menoth is literally giving him a thumbs up for forcces work. Our god is an awesome god. He spends most of his time being an antagonist in meoth factions warcaster’s fluff or acting as a ruler to show that most of our other casters are actually kind of benevolent. On the table, almost every ability and spell on Reznik1’s card has to do with spell hate.
Cast a ov at his battlegroup? Burn the witches, his warjacks get to move.
Protectorate of Menoth Battlegroup Box | All New War
Cast a defensive spell on your models? Burn froces witches, both he AND his personal Decepticon now get extra dice against them, if he doesn’t just remove the spell entirely.
If he feats he removes all of your focus and fury, so you’re completely defenseless when he hulks up to tear apart anything short of a Colossal. The best ability on his card is when he kills a warrior model, he can actually strap them onto a Wrack.