T1 The Village of Hommlet (1e) – The Village of Hommlet has grown up The cover for Basic D&D supplement AC5: Player Character Record. T1 – Village of Hommlet – Free download as PDF File .pdf), Text File .txt) or read online for free. D&D – Return to the Temple of Elemental Evil. Uploaded by. The Village of Hommlet has grown up around a crossroads in a woodland. The cover for Basic D&D supplement AC5: Player Character Record Sheets ().

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I think, for 4 or 5 second and third level characters, this is a challenging module. Leave a Reply Cancel reply Your email address will not be published.

In the module T1 The Village of Hommletthe player characters must defeat villlage raiders in a nearby fort, and thereafter Hommlet can be used as a base for the party’s subsequent adventures. Perhaps the temple should have always been something for individual DMs to develop rather than TSR promising a T2 at all.

T1 is indeed an epic example of the type of design that defined the early years of Dungeons and Dragons. Thank you for the kind words, and I hope you enjoy the module! Cuthbert and the Old Faith, and the loves and losses of the townsfolk are an amazing tableau against which to adventure.

PDF – T1 The Village of Hommlet

From the road the players can see that the walls are crumbling in various places. The adventurers travel through Hommlet and are drawn into a web of conspiracy and deception. Wake of the Ravager Dark Sun Online: Are they somehow in league with the cleric? Gygax had an excellent calendar for Greyhawk.


Hommlet takes up almost three-quarters of the module. I reserve the right to delete comments that are offensive or off-topic. And with that, Jason Thompson walks us through the trials of a typical party seeking to gain said riches in the ruins of the nearby moathouse. But no matter what, you’re going to wind up in some heavy combat, and you’re still first level characters. The Genie’s Curse Birthright: It also offers up the first serious depiction of a Greyhawk god: In CY, the events in the T module occur.

When we completed the Moathouse, we captured Lareth and brought him back to Hommlet to stand trial. Lawrence Schickin his book Heroic Worldssays of The Temple of Elemental Evil”If you like huge classic dungeon crawls, this is probably the best of the lot.

T1 The Village of Hommlet PDF

Hommlet is in the game. I recently converted this to 5E and ran it for a group starting at 1st level. Let’s say you play it carefully. Never played it at the table, but funnily enough I played through the moathouse section of the PC game Temple of Elemental Evil dozens of times. Use a cleric to turn some of the ghouls.


To my mind, the moathouse ruins provide a superb template which other referees might use in creating their own starting dungeons. For the next five years, Hommlet gained in wealth thanks to adventurers who came to the area seeking out remnants of evil to slay. Unlike, say, the Keep from Keep on the BorderlandsHommlet feels like it’s a community that sits on the precipice of disaster. All monsters, all the time!


Most glaringly perhaps, what is the relation of the bandits on the first floor to Lareth and his people down below? The Village of Hommlet has grown up around a crossroads in a woodland. Great stuff and I second that huge recommendation you gave previously. Richard Iorio II October 1, at Anyone would like to share the idea how to run this module in 5E? Its been a blast, so far.

James Maliszewski October 3, at 7: One thing no one else has mentioned, though, are two things T1 had that engrossed me back in There’s a game for Temple of Elemental Evil.

You bring up an excellent point. We just started d&x as a 5E home campaign. Disclosure of Material Connection: Rob Conley October 1, at 3: Combat areas for every conceivable encounter. The original Village of Hommlet Moathouse maps, to compare: