T Temple of Elemental Evil (1e) – A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness it. and the long awaited T2, Temple of Elemental Evil %. WORLD OF Part 3: Dungeons of Elemental Evil. 43 Player should have the AD&D® PLAYERS. Return to the Temple of Elemental Evil Adventure AD&D D&D Dungeons Dragons 3rd Condition is Used. Shipped with USPS Priority Mail (1 to 3 business days).

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You start out by playing through the famous Village of Hommlett adventure. Are you using Unearthed Arcana? In a computer gameThe Temple of Elemental Evilbased on the original T module was released. Once the game moves on to Nulb, I plan to start making changes.

Shopbop Designer Elemejtal Brands. The first covers the Moathouse and the Dungeon.

Going Retro: The Temple of Elemental Evil, First Edition AD&D

It looks like it was fed to the dog before shipping. In addition, I have changed the dungeon layout so that the crypt is some 30′ or so below the level of the rest of the dungeon.

Guaranteed 3 day delivery. Retrieved from ” https: Just FYI, if any of your players has access to the ToEE Computer game, they basically have access to the module all the maps are the same, and just about every encounter is similar, if not the same.

Temple Of Elemental Evil for sale | eBay

English Choose a language for shopping. Languages Suomi Edit links. So, you go to investigate.

May include creasing, bumps, or scuffing. Not quite what you would be looking for, I’m afraid. If you are a seller for this product, would you like to suggest updates through seller support? The cover has virtually no shelf wear and no wear on the corners. Increase the Drow presence in the early game, possibly a side quest to destroy a small enclave. Each player selects a hero, such as a fighter, cleric, or wizard. The MU manages to parley with the gnolls and strike a bargain with them.


On the other hand, a lengthy dungeoncrawl can also be tough because we aren’t able to cover much ground in hours of play. It was developed by Troika Games and published by Atari. The PC’s assault the hidden portion of the moathouse dungeon, run afoul one of the traps which the thieves forgot to check for and get the snot kicked out of them by the gnolls.

The Temple of Elemental Evil (T1-4), softback campaign for AD&D 1st edition

The binding is solid and ridged. Very minor wear to covers at high points. The artwork depicts the Temple during a storm, surrounded by gargoyles. Advanced Dungeons and Dragons. The Gorgon’s Alliance Planescape: We’re playing the 3. We are gemple approaching the denouement of the Moathouse. See each listing for international shipping options and costs.

The pages and map are all intact and free of any writing, stains or tears. Learn more about Amazon Prime. Here is the long awaited campaign adventure featuring the ruins of the Temple of Elemental Evil! In the module T1 The Village of Hommletthe player characters must defeat the raiders in a nearby fort, and thereafter Hommlet can be used as a base for the party’s subsequent adventures. Reid also bearing the title The Temple of Elemental Evil. In fact, his final blunder is well documented in products that take place later in the setting’s history.

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Page 1 of 1 Start over Page 1 of 1. How I rate the Disk Acceptable: What point in the adventure are you at? The cover has mild shelf wear and minimal wear on the edges.

Gary Gygax and Frank Mentzer. Customers who bought this item also bought. The adventure can be a challenge–it ranges from 1st-8th level characters–but the world building is superb and the plot is exciting.

If you do not find the answer you are looking for, I will gladly give you the information needed. In this case, the story takes place roughly a decade after author Gygax led his friends through the Battle of Emridy Meadows, the first routing of the Hoard of Elemental Evil which is referred to in countless later publications, and forms a central part of the lore of this campaign setting.

Very good overall condition. Throw some bodies to the crayfish, animate some dead to keep up the watch or carry some goodsand skedadle with the goods.

Most of FAQ are answered below. The MU dresses as the dead guardsman, bluffs the bugbears into continuing the search inside and manages to make it back to the party. Commenting on the imbalance of power, he noted that “some of the evil spies are entirely too powerful for the party to tackle, and the local high level good characters are hardly ever interested in aiding the adventurers.

I seem to remember I have some campaign notes scattered around here someplace about it. Overall contents are in good condition.